Vera, a young woman who accompanied the elderly and very sick people to suicide. When she meets dementia Gerda on her next assignment, she realizes that Gerda has a mysterious connection to Vera's family. Vera tries to extend the life of Gerda against the will of the family to solve the mystery.
For 17-year-old Jennifer, gaming has always been part of everyday teenage life. Recently she has been feeling uncomfortable and lonely. Not so long ago she moved to Munich with her parents Frank and Ariane from another city. In her new home, the girl does not find a real connection with her new classmates. Fixed by the virtual reality game "Avalonia", gaming is gradually becoming the elixir of life. Jennifer neglects her school and family responsibilities. She ignores all admonitions, restrictions and prohibitions for every precious second of the game and betrays her parents. Only the secret, excessive immersion in the virtual fantasy world of "Avalonia" seems to make Jennifer happy. The Parents have to watch as their daughter's life gets completely out of balance between the real and the virtual world.
The missing person case of a young woman leads Seeler to a Croatian island to a mysterious connection that uses hypnosis to treat people with mental trauma. The investigator experiences for himself how dangerous "false" memories that feel "real" can be when he dives into his subconscious.
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